Captain KUMA

Captain Kuma is a space-traveller bear in a NASA-inspired suit — a 2D Unity platformer built to master sprite sheets, pixel art and children-first design.

Captain KUMA — cover image
Role
Independent level design & art
Engine
Unity 2022.3.36f1
Genre
2D platformer · pixel art
Standard
PEGI 3
Timeline
Spring 2026

Overview

Captain Kuma is an independent level-design project — a 2D platformer developed in Unity to understand 2D mechanics and sprite-sheet utilisation, built around the character concept of a space-traveller bear.

Sprite sheet

Study objectives

Current build

The current gameplay doesn’t include active interactions — it was strictly to understand the design and execution of sprites in Unity. The player can use basic arrow-key movement to walk around and explore.

Context

Built in Spring 2026 as part of a collaborative study in children’s games with a few teammates — exploring mechanics, colour, language and character design against PEGI 3 standards, and folding those learnings into a 2D platformer.

View project files

Gallery

Captain KUMA — image 1 Captain KUMA — image 2 Captain KUMA — image 3 Captain KUMA — image 4 Captain KUMA — image 5 Captain KUMA — image 6 Captain KUMA — image 7 Captain KUMA — image 8 Captain KUMA — image 9

Open Captain KUMA in the interactive gallery →